CodeWalker.
By dexyfex.

The GTA V world viewer and map editor behind the workflow. Get the author’s archive, then follow the first-launch guide.

CodeWalker v30_dev46

Archive listed on the author’s GTA5-Mods page.

Author
dexyfex
Archive date
January 29, 2024
Download host
files.gta5-mods.com
Download v30_dev46

Direct ZIP link. No application files are hosted on this site. This is a specific archive, not a claim that it is the latest build.

Before you download

Check the current release channel.

The author distributes development builds through the channels linked from the original project. Check those instructions before choosing a build for a new project.

Author’s linked Discord
Legacy is not automatically Enhanced-ready.

Choose your target edition and follow the current conversion guidance. An old archive link is not an Enhanced compatibility statement.

Read the edition planning note

Open your first world

  1. Extract the full ZIP into its own folder.
  2. Run CodeWalker and select your GTA V installation.
  3. Let the world load, then save a new project.
Follow the installation tutorial

Requirements, with context.

Historical requirements are not a guarantee
for every current build or asset target.

Game
PC version of GTA V; choose the correct edition for your toolchain.
Processor & memory
x64 processor; 4 GB RAM, with 8 GB or more recommended in the README.
Graphics
DirectX 11 and Shader Model 4.0 capable graphics.
Windows
The historical README lists Windows 7 and above. This is not a recommendation to use an unsupported OS.
.NET Framework
The README lists 4.5 or newer; the GTA5-Mods description specifies 4.5.2. Follow your chosen release’s instructions.

Sources: CodeWalker README and author’s release description.

A few things worth knowing.

Is this the official CodeWalker website?

No. This is an independent learning resource. CodeWalker is created by dexyfex; the original source and release pages are linked throughout this site.

Does the download include GTA V?

No. You need a GTA V PC installation. CodeWalker is an editing and viewing tool, not a copy of the game.

Can CodeWalker create a complete MLO on its own?

CodeWalker is part of the workflow. Our MLO path uses Blender and Sollumz for original geometry and GTA asset preparation, CodeWalker for inspection and placement, and FiveM for deployment tests.

Is there a verified newest build on this site?

No. The direct link is the supplied dev46 archive. Use the author’s current release channels for newer builds and version-specific requirements.

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